Wednesday, January 30, 2008

All Computer Keybord Basic Shortcuts


Keyboard Shortcuts


Here are more then 100 keyboard shortcuts to pace up your work and Impress others


CTRL+C (Copy) CTRL+X (Cut) CTRL+V (Paste) CTRL+Z (Undo) DELETE (Delete) SHIFT+DELETE (Delete the selected item permanently without placing the item in the Recycle Bin) CTRL while dragging an item (Copy the selected item) CTRL+SHIFT while dragging an item (Create a shortcut to the selected item) F2 key (Rename the selected item) CTRL+RIGHT ARROW (Move the insertion point to the beginning of the next word) CTRL+LEFT ARROW (Move the insertion point to the beginning of the previous word) CTRL+DOWN ARROW (Move the insertion point to the beginning of the next paragraph) CTRL+UP ARROW (Move the insertion point to the beginning of the previous paragraph) CTRL+SHIFT with any of the arrow keys (Highlight a block of text) SHIFT with any of the arrow keys (Select more than one item in a window or on the desktop, or select text in a document) CTRL+A (Select all) F3 key (Search for a file or a folder) ALT+ENTER (View the properties for the selected item) ALT+F4 (Close the active item, or quit the active program) ALT+ENTER (Display the properties of the selected object) ALT+SPACEBAR (Open the shortcut menu for the active window) CTRL+F4 (Close the active document in programs that enable you to have multiple documents open simultaneously) ALT+TAB (Switch between the open items) ALT+ESC (Cycle through items in the order that they had been opened) F6 key (Cycle through the screen elements in a window or on the desktop) F4 key (Display the Address bar list in My Computer or Windows Explorer) SHIFT+F10 (Display the shortcut menu for the selected item) ALT+SPACEBAR (Display the System menu for the active window) CTRL+ESC (Display the Start menu) ALT+Underlined letter in a menu name (Display the corresponding menu) Underlined letter in a command name on an open menu (Perform the corresponding command) F10 key (Activate the menu bar in the active program) RIGHT ARROW (Open the next menu to the right, or open a submenu) LEFT ARROW (Open the next menu to the left, or close a submenu) F5 key (Update the active window) BACKSPACE (View the folder one level up in My Computer or Windows Explorer) ESC (Cancel the current task) SHIFT when you insert a CD-ROM into the CD-ROM drive (Prevent the CD-ROM from automatically playing)


Dialog Box Keyboard Shortcuts

CTRL+TAB (Move forward through the tabs) CTRL+SHIFT+TAB (Move backward through the tabs) TAB (Move forward through the options) SHIFT+TAB (Move backward through the options) ALT+Underlined letter (Perform the corresponding command or select the corresponding option) ENTER (Perform the command for the active option or button) SPACEBAR (Select or clear the check box if the active option is a check box) Arrow keys (Select a button if the active option is a group of option buttons) F1 key (Display Help) F4 key (Display the items in the active list) BACKSPACE (Open a folder one level up if a folder is selected in the Save As or Open dialog box)


Microsoft Natural Keyboard Shortcuts

Windows Logo (Display or hide the Start menu) Windows Logo+BREAK (Display the System Properties dialog box) Windows Logo+D (Display the desktop) Windows Logo+M (Minimize all of the windows) Windows Logo+SHIFT+M (Restore the minimized windows) Windows Logo+E (Open My Computer) Windows Logo+F (Search for a file or a folder) CTRL+Windows Logo+F (Search for computers) Windows Logo+F1 (Display Windows Help) Windows Logo+ L (Lock the keyboard) Windows Logo+R (Open the Run dialog box) Windows Logo+U (Open Utility Manager)

Accessibility Keyboard Shortcuts

Right SHIFT for eight seconds (Switch FilterKeys either on or off) Left ALT+left SHIFT+PRINT SCREEN (Switch High Contrast either on or off) Left ALT+left SHIFT+NUM LOCK (Switch the MouseKeys either on or off) SHIFT five times (Switch the StickyKeys either on or off) NUM LOCK for five seconds (Switch the ToggleKeys either on or off) Windows Logo +U (Open Utility Manager)


Windows Explorer Keyboard Shortcuts

END (Display the bottom of the active window) HOME (Display the top of the active window) NUM LOCK+Asterisk sign (*) (Display all of the subfolders that are under the selected folder) NUM LOCK+Plus sign (+) (Display the contents of the selected folder) NUM LOCK+Minus sign (-) (Collapse the selected folder) LEFT ARROW (Collapse the current selection if it is expanded, or select the parent folder) RIGHT ARROW (Display the current selection if it is collapsed, or select the first subfolder)

Shortcut Keys for Character Map

After you double-click a character on the grid of characters, you can move through the grid by using the keyboard shortcuts: RIGHT ARROW (Move to the right or to the beginning of the next line) LEFT ARROW (Move to the left or to the end of the previous line) UP ARROW (Move up one row) DOWN ARROW (Move down one row) PAGE UP (Move up one screen at a time) PAGE DOWN (Move down one screen at a time) HOME (Move to the beginning of the line) END (Move to the end of the line) CTRL+HOME (Move to the first character) CTRL+END (Move to the last character) SPACEBAR (Switch between Enlarged and Normal mode when a character is selected)


Microsoft Management Console (MMC) Main Window Keyboard Shortcuts

CTRL+O (Open a saved console) CTRL+N (Open a new console) CTRL+S (Save the open console) CTRL+M (Add or remove a console item) CTRL+W (Open a new window) F5 key (Update the content of all console windows) ALT+SPACEBAR (Display the MMC window menu) ALT+F4 (Close the console) ALT+A (Display the Action menu) ALT+V (Display the View menu) ALT+F (Display the File menu) ALT+O (Display the Favorites menu) MMC Console Window Keyboard Shortcuts CTRL+P (Print the current page or active pane) ALT+Minus sign (-) (Display the window menu for the active console window) SHIFT+F10 (Display the Action shortcut menu for the selected item) F1 key (Open the Help topic, if any, for the selected item) F5 key (Update the content of all console windows) CTRL+F10 (Maximize the active console window) CTRL+F5 (Restore the active console window) ALT+ENTER (Display the Properties dialog box, if any, for the selected item) F2 key (Rename the selected item) CTRL+F4 (Close the active console window. When a console has only one console window, this shortcut closes the console)

Remote Desktop Connection Navigation

CTRL+ALT+END (Open the m*cro$oft Windows NT Security dialog box) ALT+PAGE UP (Switch between programs from left to right) ALT+PAGE DOWN (Switch between programs from right to left) ALT+INSERT (Cycle through the programs in most recently used order) ALT+HOME (Display the Start menu) CTRL+ALT+BREAK (Switch the client computer between a window and a full screen) ALT+DELETE (Display the Windows menu) CTRL+ALT+Minus sign (-) (Place a snapshot of the active window in the client on the Terminal server clipboard and provide the same functionality as pressing PRINT SCREEN on a local computer.) CTRL+ALT+Plus sign (+) (Place a snapshot of the entire client window area on the Terminal server clipboard and provide the same functionality as pressing ALT+PRINT SCREEN on a local computer.)


Microsoft Internet Explorer Navigation

CTRL+B (Open the Organize Favorites dialog box) CTRL+E (Open the Search bar) CTRL+F (Start the Find utility) CTRL+H (Open the History bar) CTRL+I (Open the Favorites bar) CTRL+L (Open the Open dialog box) CTRL+N (Start another instance of the browser with the same Web address) CTRL+O (Open the Open dialog box, the same as CTRL+L) CTRL+P (Open the Print dialog box) CTRL+R (Update the current Web page) CTRL+W (Close the current window
Thanks To Visit my Prifile
Vineet Dwivedi

Monday, January 28, 2008

Some Computer Knowledge

How to make your start menu to work 100% faster ...
Here is the trick that will help you to work your start menu 100% more faster,i hope many of them may know this trick before,but this is for the unknown peoplestep1 : press windows key+ rstep2: type regedit on the run boxstep3: select HKEY_CURRENT_USERstep4: below this select the Control panelstep5: Choose Desktopstep 6: in the right window you can able to see this MenuShowDelay click this and change the 400 value to 0 thats itstep 7: Restart your computer:∟enjoy cheersHiren Pandya...Please Do COmments




Show your designed wallpaper while booting ...
Show your designed wallpaper while bootingShow your designed wallpaper while booting.To start with just a simple one. Guess many of us knows this one that how to show your own image or name while PC boots up. In Windows 98 it was possible by editing the logol.bmp file. But in XP, simply u need to edit a registry value.First create a BMP file as u want. Its size should be at least 800*600 and save it.Go to run.Type "regedit" press enter. In registry editor navigate to "HKEY_USERS\.DEFAULT\Control Panel\Desktop".U will find a value called "wallpaper" there. Double click that and set the value to the location of the BMP file (with Full Path. Eg: C:\Wallpaper\xyz.bmp). If the value called wallpaper is not present then create a new string value and name it as Wallpaper and set its value. Now Reboot. Your designed wallpaper will b shown just before the welcome screen appears.


Set Video as ur Desktop Wallpaper ...
Set Video as ur Desktop Wallpaperfor that u need a VLC media playertake it from here
http://www.videolan.org/vlc/download-windows.html1: install it.2: Run VLC media player3: Go to Settings->preferences->Interface->Main interfaces,den click on wxWidgets4: Remove de tick from "Taskbar" n put a tick on "Systray icon".5: then go to Video->Output Modules->DirectX...6: On the bottom right put a tick on advanced options check box.now u will see some options....Put a tick on "Enable Wallpaper Mode "7: Den select playlist n put a tick on "Repeat current item"8: Click on Save button.9: Restart ur player10: Den play any video u wud like to set as Wallpaper11: Right click on de video and click on "Wallpaper".The video wud be set as ur wallpaper!!!!Thats it !!!For removing de wallpaper just close de player n u will get back ur original "wallpaper"



Stop Error Messages from Displaying on Startup. . .
Stop Error Messages from Displaying on StartupIf you constantly see an error message that you can't get rid off, from a piece of software that didn't uninstall properly and continues to give errors on startupyou can disable it from displaying on startup. Run the Registry Editor and go to HKEY_LOCAL MACHINE\SYSTEM\CurrentControlSet\Control\Windows.(This key holds a variety of Windows system settings, such as the location of your systemdirectory.)Create a new DWORD called NoPopupsOnBoot and give it a value of 1.Exit the Registry and reboot for the setting to take effect. To disable it, either deletethe DWORD value or give it a value of 0.




Chack That Your Windows XP is Genuine or Not
Piracy war should be fought with digital tools. I request all of my visitors to use genuine softwares. If you dont have money to buy genuine softwares, use open source softwares.Okay..now How do you know whether you have a genuine copy of windows or not?To know whether you have genuine winows copy run this command in run dialog "oobe/msoobe /a" without quotes. If you get a dialog box saying that "Thanks for using our product" then you have a genuine copy of windows.If the dialog ask you to activate the product then you own a pirated copy of windows.Lets fight against piracy and suport open source softwares




Chack That Your Windows XP is Genuine or Not
Piracy war should be fought with digital tools. I request all of my visitors to use genuine softwares. If you dont have money to buy genuine softwares, use open source softwares.Okay..now How do you know whether you have a genuine copy of windows or not?To know whether you have genuine winows copy run this command in run dialog "oobe/msoobe /a" without quotes. If you get a dialog box saying that "Thanks for using our product" then you have a genuine copy of windows.If the dialog ask you to activate the product then you own a pirated copy of windows.Lets fight against piracy and suport open source softwares




Use Notepad as Your Personal Dairy
Use the Notepad as your personal diaryThere is a simple feature in Notepad that can make it work like a personal diary for you.Here is how to go about it:1.Firstly open a blank Notepad file.2. Now write .LOG as the first line in the file, then press enter. Now save the file and close it.3.Open the notepad file now and you will find that the current date and time has been appended (put) at the end and the cursor is in the next line.4. Type your notes and then save and close the file.5. Each time you open the file, Notepad repeats the process,that is it appends the date and time to the end of the file and places the cursor below it.




How to change your Drive Background
just change pictures path and place the file into your drive and refresh....wow....[{BE098140-A513-11D0-A3A4-00C04FD706EC}]iconarea_image=C:\WINDOWS\Web\Wallpaper\VistaBliss.jpg (Place the path of your picture which you want to display in your drive.)iconarea_text=0x00FFFFFFJust save the file as desktop.ini and place it into your drive and refresh & there you GO ......If need any help please comment ....

THANKS fOR VISIT VINEET DWIVEDI

Saturday, January 26, 2008

Prince Of persia Warrior Within Tricks And technic

THE WARRIOR WITHIN







THE PRINCE OF PERSIA WARRIOR WITHIN
Prince of persia warrior within cheats and
Review






The Releasing Date: - of prince of persia Warrior Within: - 30th ' Nov' 2004.





Details of Prince of persia warrior within :





When Prince of Persia: The Sands of Time was released last year, it was a very pleasant surprise. The game was an action adventure offering in the truest sense of the term, featuring beautifully detailed levels, environmental puzzles, and, of course, the acrobatic Prince of Persia himself. It was an amazingly faithful modernization of a beloved classic. With the newest iteration in the series, Warrior Within, developer Ubisoft Montreal appears to have addressed the biggest complaints about its forebear, which specifically involved its repetitive combat and short length. Yet while Warrior Within's new combat and satisfyingly long campaign improve on last year's game, the now darker tone falls somewhat flat compared to the storybook atmosphere in The Sands of Time. In addition, technical issues on the Xbox and PS2 platforms also mar the experience a bit. However, make no mistake: Warrior Within is a still a very worthy sequel.






Warrior Within continues the prince's story from last year's game, so, because the prince has unleashed the mystical Sands of Time, he finds himself pursued relentlessly by a menacing time monster called the Dahaka. The Dahaka is a beast that devours everything in its path like a walking black hole, so to escape it for good, the prince decides he must travel to the past to kill the Empress of Time to prevent the creation of the sands entirely. Sound like a conundrum? Well, if you can accept Back to the Future, you shouldn't have any trouble suspending your disbelief for the plot in Warrior Within...although the game is probably meant to be taken more seriously than the Michael J. Fox film. The prince's journey takes him to a ruined fortress on the Island of Time, where you'll find yourself fighting inside the castle, in mysterious caves, and in the outdoor gardens, where some of the game's most attractive level architecture can be found.




Warrior Within borrows a page from the Legend of Zelda: A Link to the Past in that you'll be exploring in the same areas in two different time periods. Special rooms scattered throughout the fortress let you to shift back and forth between the past and the present, and areas of the castle will change accordingly depending on the time period. So, for example, the clockwork tower that had delicate machinery and giant working gears in the past looks run-down and broken in the present day, with tree branches poking through walls and ruined pieces of machinery scattered on the floor. Of course, the path you take to navigate each room also changes depending on the time period you're in.




The new time travel mechanic serves to lengthen the game, but it also adds an element of backtracking that wasn't present in The Sands of Time. This isn't to say that Warrior Within involves as much open-ended wandering as, for example, a Metroid game. For the most part, the game still plays in a very linear way, but in some of the later levels (which feel like they were a bit rushed), it isn't always made clear which direction you should be going in. An in-game map always shows your current location, as well as the time period you should be in, but the lack of detail in the map makes it impossible for you to know exactly how you need to get to your next stop. This can sometimes lead to a bit of frustration as you fumble about, but, for the most part, it isn't a problem...so long as you're paying attention to the clues the game gives you. The good news is that even discounting the time lost from deaths and wandering aimlessly, Warrior Within is a much longer game than The Sands of Time. In fact, it should take the average player around 15 to 20 hours to complete. While the middle of the game feels like it drags a bit, an interesting twist toward the end has a drastic effect on gameplay. This same twist also freshens things up for the home stretch, which ultimately delivers you to the final, rather difficult, boss fight.




Like last year's game, the prince has the ability to rewind time for a few seconds to correct mistakes. This is a clever game conceit that lets you make up a missed jump or a combat blunder without wasting time to reload the game. There are also other time-related abilities, such as speed, which come in handy for both combat and getting through traps. There are additional spell-like abilities that can knock back and damage multiple enemies that surround the prince. All these are limited by sand slots, which can be recharged by defeating enemies in combat or by breaking open jars and other items strewn about various rooms.





The biggest new addition to the game is a deeper combat mechanic. The prince is now capable of dozens of different weapon combos, and these are context sensitive depending on whether you are holding a single weapon or dual-wielding two weapons. With a single weapon in hand, you can grab enemies and throw them. You can even strangle them. Dual-wielding takes away your throw options, but it lets you perform much more powerful weapon combos. What's interesting is that the effect of your moves changes depending on what type of weapon you have in your left hand, which is the prince's less-dominant hand. With a mace in your right hand, you can knock opponents to the ground, while a sword in your left hand let




s you to chop enemies in half with certain combos. The weapon in your left hand also degrades with use, so you'll always need to pick up new ones that are dropped by fallen foes. Otherwise, you can choose to throw your secondary weapon at enemies in attempts to impale or behead them. You can, of course, still vault off of enemies and walls for more-powerful slashing attacks, and a new pole-swinging attack has been added. There's also plenty of blood and gore in Warrior Within to further spice things up. As a result, beheadings and halved bodies are par for the course once you get used to the better fighting moves.




With all these new moves available, you can imagine that there's a lot more combat in Warrior Within than in The Sands of Time. It's also quite a bit more difficult in spots. Enemies will come at you several more at a time, so you'll need to become proficient with your moves to survive. Eventually, though, you'll find that you can get through the game more efficiently when you quickly end battles by throwing opponents off of high ledges rather than laboriously finishing them off with your weapons. There are a few boss fights in the ga




me, but, unfortunately, quite a bit of recycling has been employed, so these confrontations aren't as memorable as they could have been. What's more, most of the high-level weapon combos are all but useless against bosses, because these combos tend to get blocked. You'll end up relying mostly on dodging and the simplest of combos to steadily winnow health away from bosses.







Despite the revamped combat, the strength of Warrior Within, as in the last game, lies in its environmental puzzles. As the prince, you'll need to rely on your vast array of acrobatic moves to navigate your way through many cleverly designed rooms and traps. You can still jump, wall run, climb, mantle, swing, and vault your way from ledge to ledge and from branch to branch. You can also now make swashbuckler-style controlled falls b




y sinking your sword into wall tapestries and then sliding straight down as you slice through them to slow your descents. Completing the game's fiendish puzzles and navigating your way through each room tends to be extremely fun and satisfying, and it's made all the more enjoyable by the well-animated moves of the prince and the beautifully designed levels. For the most part, the rooms you go through look quite natural and do not appear as big Rube Goldberg apparatuses. This natural-looking level architecture contributes greatly toward successfully immersing you in the game's world.




The developer has even found a way to add yet more intensity to the trap-and-hazard-laden rooms of Warrior Within. Several times throughout the game, you'll meet up with the mystical Dahaka. Each of these meetings kicks off an intense chase where you must navigate several sets of hazards quickly and without hesitation, lest the Dahaka catch you. The Dahaka sequences offer a nice change of pace, but our only complaint is that the camera angles used during these scenes seem to have been picked for cinematic effect rather than efficacy of control. Consequently, repeating a chase scene a few extra times due to less-than-ideal camera angles can be frustrating.







The biggest disappointment with Warrior Within, though, actually has nothing to do with its technical gameplay. With the new emphasis on combat, which has been spiced up with added blood and gore (and an M rating), the game has taken on a much darker tone. The new prince in Warrior Within is no longer the dignified, self-deprecating nobleman he was in The Sands of Time. Instead, he comes off as an arrogant brute who yells out conceited taunts during combat, such as "You should be honored to die by my sword!" and "Why do you even bother?" While the new attitude could be explained away by his desperation, it all serves to make the prince a much-less-likable character. Add in the soundtrack, which has some bass-heavy, heavy metal influences, and the wistful fairy tale style of The Sands of Time has given way to a game that feels like it's trying a little too hard to be edgy.




Some technical flaws in the game also mar the experience somewhat. In certain cutscenes, for example, the audio lags behind the lip synching and subtitles. This is a minor disappointment, because the sound effects in the game, aside from some ham




-handed voice acting from the prince, are excellent and impactful. On the graphics front, the prerendered cutscenes stutter noticeably from time to time. There aren't too many of these types of movies, though, so they don't detract too much from what is a very beautiful-looking game overall.







As far as the interface goes, the developer has done a good job of making the game playable with a mouse and keyboard. So with a bit of practice, you'll be able to successfully pull off all the prince's acrobatic moves and combat combos. However, the game is still best played with a proper controller, if only for the added precision of an analog stick.




Prince of Persia: Warrior Within is an excellent sequel to a gam




e that caught many by surprise last year. Those who enjoy navigating through beautifully designed levels, complete with clever puzzles and traps, will definitely get their fill of them here. Moreover, the combat has improved greatly, although it's still not the principle strength of the game. However, those who primarily enjoyed last year's The Sands of Time for its original charm and subtle character development may not find quite what they're looking for in this sequel. But even with this caveat, Prince of Persia: Warrior Within is easy to recommend for any action adventure fan, and its lengthier campaign should keep players busy for a lot longer this time around.


Photos Of Prince of persia Warrior Within




Information & ditails of Prince of persia ALL parts Site

Site Names



2. www. megagames.com


4.www.ubisoft.com
The Video of Warrior within



Life Upgrade Pedestals Upgrade Pedestal 1
: The first upgrade pedestal is right after you beat Shahdee. Walk up the stairs and you will see a tall altar. Pull it back to open a secret doorway behind it. Follow it throw avoiding the traps to obtain the first life upgrade.

Upgrade Pedestal 2 (Past):
The second upgrade pedestal is in the area where you first fight the Crow Master. Make your way up the area to the stairway. You'll see a small metal grate. At the bottom of the stores to the left there are some barrels and a switch. Hit the switch, slow down time and make your way to the grate, roll under it. Go through avoiding traps to get the second life upgrade.
Upgrade Pedestal 3:
When you reach the central hall after obtaining the serpent sword turn the turnstile lever so that it faces the doorway with the save point fountain. Facing the opposite doorway walk foreword and to the right, you'll see a ledge. Drop down and wall jump back and forth to make your way slowly down. Once you get down, drop down to the ledge below and wall run and jump off at the end and jump side to side to make your way up. Wall run again and at the end wall jump from side to side to make your way down to a ledge. Make your way to the doorway go through and avoid the traps for the third upgrade pedestal.
Upgrade Pedestal 4:
When in the Mechanical tower you will eventually reach a Thrall who is throwing spike beasts. Get him to blow up the left wall (Your left when facing the Thrall) Walk throw and avoid traps to get the fourth upgrade pedestal
Upgrade Pedestal 5:
When you get to the Garden in which you see the whole breathtaking scene make your way up to where you fight Silhouettes and Keepers. Walk to the left to find a ledge where the fence doesn't continue, drop down, move, drop down and wall run to make your way to the doorway across the gap. Walk in, make your way through avoiding traps to find the fifth upgrade pedestal.
Upgrade Pedestal 6:
Once you turn on the water in Garden works via turnstile, wall run up the wall behind it, walk in make your way through avoiding traps to find the sixth upgrade pedestal.
Upgrade Pedestal 7:
In the Prison area after you beat Thrall and make your way up. Make your way to the end of the left side and break a wall, you'll see a door. Head to the right side and midway throw you'll see another cracked wall. Break it hit the switch slow down time and make your way to the first wall you broke head throw and avoiding traps to find the sevenths life upgrade pedestal.
Upgrade Pedestal 8:
Inside the library when you make your way up from the walkways beneath it. You see a broken doorway, make your way throw it and get to the railings. You need to jump to the other one and instead of heading to the ledge to the left, head to the opposing doorway (which is still intact) Jump to the ledge and make your way to the right side, jump up, and go through to find your way to the eight life upgrade pedestal.
Upgrade Pedestal 9:
The ninth pedestal is located in the room in which you chase Shahdee and she shuts the door behind her. You are required to make your way up and to jump on a bar to open the door, as you make your way up you'll see a cracked grating. Come back here when you have the scorpion sword and break the grate to reveal a crate. Bring the crate out to the left wall, jump on it, wall run up and jump off to reach a ledge above it. Follow the area throw to make your way to the ninth upgrade pedestal.
With all pedestals found you will be able to get the Water sword which is in the room before the throne room. It will be in the center. The Water Sword gives you an alternate ending as it is the only weapon capable of defeating the Dahaka.

Secret Ending

To get the secret ending simply obtain all 9 life upgrades, when you get to the room before the Empress' throne room there will be a new sword waiting for you. It is the water sword and said to be the only thing that can kill the Dahaka. For your final battle, instead of fighting the Empress you fight the Dahaka.
The Dahaka’s attacks are repetitive and predictable. When far away he will shoot his tendrils throw the ground up at you, run around in circles to avoid it making your way ever closer to him. If you get too close he'll shoot out his tendrils directly at you, roll to dodge them. As you roll slow down time and go in for some heavy combo hitting, as you get him lower in health the Empress will help you and shoot him off the arena, he will be stuck on the ledge, stock up on sand tanks (They regenerate around the arena) and slow down time or use Ravages of time to inflict maximum damage. He'll eventually get back up and jump at you, constantly roll until he calms down and remains stationary. Repeat the same method as before until he is defeated.




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Friday, January 25, 2008

Prince of persia sands of time Review








PRINCE OF PERSIA SANDS OF TIME REVIEW.
RELEASING:- November 18/11/2003

We must have uttered this single word to ourselves on 100 different occasions during the time we spent playing through Ubi Soft's masterful new action-adventure, Prince of Persia: The Sands of Time. This breathtaking 3D sequel to creator Jordan Mechner's classic titles is very faithful to its predecessors and simultaneously new and innovative in remarkably creative ways. It bears some resemblance to other outstanding adventure games such as Ico and yes, even Zelda, but mostly it's a spectacular extension -- in, fact, the evolution of -- the Prince of Persia franchise. It's also one of the very best titles of the year

Gameplay

It was almost 15 years ago that the original Prince of Persia shipped and dazzled players. Here was a smart and stylized action-adventure game during a period of relatively primitive, shallow software. This title featured elegant and challenging environmental puzzles, deadly traps, brutal swordplay and astonishing acrobatics. It had an intriguing premise, a Persian Prince on a quest to rescue his princess from the evil Vizier Jaffar and with only an hour to do it -- a time clock counted down to zero during the entire quest. Fun and intuitive, it defined a genre and became a classic.
Ubi Soft's Prince of Persia: The Sands of Time, the 3D grandson of the original, is every bit as clever, as well made, as wholly entertaining and enjoyable -- and then some. This long-in-development sequel not only retains the established play mechanics and charm of its 2D predecessor, but it actually betters them -- and by a considerable amount. A commendable accomplishment given that the first is considered by many to be one of the greatest videogames ever created.

Prince, as it turns out, is not the clich hero. He has his own agenda. He's proud, if not conceited. He wants to please his father. And it's this ambition that starts all of the trouble. The game begins in medieval Persia shortly after the Prince and the king have defeated the Maharajah and looted his palace. When the Prince takes a mysterious dagger he accidentally unleashes the Sands of Time, an evil force that infests the kingdom and transforms its inhabitants into demonic beings. The character's quest is, ultimately, to set right his own stupid mistake and reverse the dark magic. No easy task.
The quest seems just as insurmountable from a purely gameplay perspective. Prince will travel through the entirety of the palace, a huge, hulking thing that stretches up, down, and all around. He'll use his wits, his acrobatics, and his sword, avoid traps and kill enemies, engage in high-rise platforming, balance on beams and swing on poles, climb and hang, dangle and flip, shimmy and slide, run, summersault and fight, fall and rewind, slow time and… fall in love? Well, he does meet a beautiful princess along the way and an intriguing sub-story unfolds. As to just what happens, our lips are sealed.

VOTE OF PRINCE OF PERSIA SANDS OF TIME

Prince of Persia: The Sands of Time (PC)

Published by Ubisoft
Release Date: December 2, 2003
: - Vote In 2-2003 : -




Prince of Persia: The Sands of TimeXbox)
Published by
Ubisoft
Release Date: November 18, 2003
Vote in 18-2003 : -


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prince of persia sands of time



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