Sunday, February 10, 2008

NFS Need For Speed Under Ground-1

Nfs Need For Speed Under Groud-1
For Pc All Cheats And Games Details....

Read Review of Nfs Under Ground-1


Import racing fans should definitely check out Need for Speed Underground.

First Review...

It's hard to talk about an import car racing game without mentioning the movie The Fast and the Furious. The movie put as much of a spotlight on tricked-out cars as it did on its cast, and the resulting effect caused a huge surge of interest in the import racing scene. In the wake of the film, a number of other properties have risen up to try to claim a piece of the lucrative scene as its own. Need for Speed Underground is EA's attempt to get involved, and it's mostly a success.

A driving game is only as good as its handling and physics model. In this respect, Need for Speed Underground does a pretty great job, though it's by no means a realistic simulation--nor is it trying to be. It's definitely been designed with accessibility in mind rather than focusing on realistic simulation aspects. In fact, the game probably controls best with an analog, console-style gamepad. As a result, the game is quite easy to pick up and play, though some portions require a little more finesse than others. Driving with finesse earns you style points in a system similar to the one found in the Project Gotham Racing series for the Xbox, though this one is much more lenient and awards points for the simple acts of powersliding, drafting, and catching air. Style points accumulate regardless of the mode you're playing in, and you can unlock rewards each time the style points meter is filled.

Need for Speed Underground contains a decent-sized car roster. Right off the bat you'll find a Honda Civic, which is one of the more popular rides in the scene. But the inventory doesn't stop there. You'll also find a VW Golf, Acura Integra, Toyota Supra, S2000, Ford Focus, Dodge Neon, Mazda Miata, and a few more. Though the different cars are rated in handling, acceleration, and top speed, in practice the cars don't drive all that differently, especially once you've purchased some upgrades in the career mode.

The import racing scene is heavy on modifying cars with aftermarket parts, and Need for Speed Underground duplicates this aspect pretty well. The car upgrades are broken down into visual and performance upgrades. Performance upgrades come in multiple levels and must be unlocked before you can purchase them. These upgrades include turbocharge, better engines, weight reduction, enhanced braking, computer-chip tuning, nitrous oxide boosts, and so on. The game contains a lot of actual aftermarket brands for its parts, so when you purchase an upgrade, you'll have limited control over which brands you're buying, but the brand makes no difference--all the brand packages perform equally well.

The visual upgrades also have a positive effect on your car. Purchasing spoilers, body kits, replacement hoods, neons, headlights, taillights, or window tinting for your car, or making other major changes to your car's appearance, increases your reputation rating. As your rating gets higher, the multiplier bonus you get on your style points increases, which lets you unlock other rewards more quickly.

The main reward you get for your style point total is access to vinyl stickers for your car. They start out simple, such as racing stripes and designs, but you can eventually put brand stickers from many different aftermarket part and stereo makers all over your car.

The tracks in Need for Speed Underground are well designed, but even though there are well over 20 different tracks in the game, they get pretty repetitive. The game uses the old trick of opening up or closing certain pathways to reconfigure certain sections of a track while using the same sections over and over again. Because of this, you really have to pay attention to your map as you drive to make sure you're prepared to take the right path. The game offers what appears to be a large city, but going off the track will simply reset your car back onto the proper street.

Need for Speed Underground contains a good variety of different races that help keep the action varied, though a lack of unique tracks keeps most races from feeling different from one another. Circuit racing, standard one-shot runs, and knockout-style circuits are all included, and all offer slightly different takes on the plain old race, and drag racing and drift racing change things up nicely. While the initial thought of drag racing--racing in a straight line--may sound pretty boring, the gameplay is quite different here. The steering gets reduced to slot-car-like lane-change control, and your main focus is on shifting properly. A clear RPM meter is displayed on the left side of the screen, and indicators instruct you when to shift. The early drag races are simple, clear races. But the later tracks throw traffic and other obstacles in the mix, forcing you to worry about lane position as much as you worry about shifting.

Drift racing puts you alone on a short, wide track. Time means nothing here. Instead, you'll be graded on how well you can powerslide around turns. Proper use of the emergency brake is key here, though learning how to drift properly isn't very difficult at all. It isn't as exciting as the drag racing, but it makes for a nice change of pace.


The career mode is called "go underground," and it lets you engage in all of the game's race types in its 111 races. Since the game certainly doesn't contain 111 different track layouts, you'll be spending a ton of time racing the same stretches of road, forward and backward. This can make the mode a little tedious, but this is the only way to make money to spend on car upgrades. Each race comes in three different difficulty settings, and you'll earn different amounts of money depending on which difficulty you select. Being able to select this from race to race is nice, because it lets you make the difficult races easier, ensuring that you progress pretty steadily. That said, the game isn't terribly challenging on its normal setting, so anyone with a shred of driving game skill will probably want to select the hard setting, as it manages to put up a decent challenge most of the time.

Go underground also gives you a few cutscenes, which are meant to give some meaning to your progression by having a pretty bad-looking polygonal woman tell you about your performance, but these are chock-full of really lame, fake attitude and come across as incredibly hokey.

The console versions of Need for Speed Underground allow you to get into two-player races via a split-screen, which works reasonably well. However, the PC and PlayStation 2 versions of the game have online play, which includes head-to-head challenges as well as four-player races. Additionally, you can actually pit PC players against PS2 players, which is a neat inclusion. Online rankings are a factor of your reputation, which increases and decreases as you win and lose races. If you don't feel like putting your good name on the line, you can also drive in unranked races. The online play works pretty well, though lag does manifest itself as cars that sort of skip around the track.


Need for Speed Underground's coolest aspect is probably its graphics. The console versions of the game make use of a pretty dramatic motion-blur effect that gives the streets a grimy, realistic look. The blur also gives you a pretty good feeling of speed. The streets are almost constantly wet, giving them plenty of opportunity to show off their reflectiveness. The cars are also supershiny and reflective, though the reflection doesn't update often enough in the console versions of the game, which makes the reflections look a little choppy. The frame rate also tends to take a few dives in all the console versions, and this, combined with the constant motion blur, makes some parts of Need for Speed Underground look really surreal. The PC version of the game starts out with the motion blur disabled. You can enable it, of course, but it never gets as heavy--or as cool-looking--as in the console versions, and the PC version looks a little too clean as a result. The car models all look pretty accurate, and the additional body kits, spoilers, rims, and other visual add-ons look good. Overall, each version of Need for Speed Underground looks great, though the Xbox version is definitely the best looking of the bunch by making good use of the motion-blur effects while still running at a mostly smooth frame rate. The sounds of racing are well done in Need for Speed Underground. Tire squeals, engine noises, and exhaust notes all come across properly and about as realistically as you'd expect. You'll also notice some great but subtle things, such as the sounds of a turbocharged motor versus a standard motor. There is a lengthy soundtrack with songs from artists such as Nate Dogg, Lil' Jon and the Eastside Boys, Petey Pablo, Rob Zombie, and The Crystal Method. The Xbox version lacks custom soundtrack support, which is disappointing, but the soundtrack definitely fits the theme of the game and has a decent amount of variety.






Need for Speed Underground is great. With just a bit more variety to its tracks and a slightly better career mode, it definitely could have been better, but it has great graphics, solid sound, and the sort of easy learning curve that makes it a driving game that anyone can excel at. Online play gives the PC and PlayStation 2 versions of Need for Speed Underground an edge over the other versions. Import racing fans will also get an additional kick out of the car customization aspect, which is more faithful than in other games that have attempted to mimic the same style of street racing. Race fans should definitely check out Need for Speed Underground.





While you're obviously rewarded for skillful driving by earning cash and opening up new tracks and items in the underground mode, you have to adjust the way you play to accommodate the game's other requirement: style. As you finish the various races, your performance is rated on how many style points you accumulate during your run. Style points are awarded for a variety of reasons. You earn some for specific techniques used in the course of a race, like powerslides, drafting, and well-timed gear shifts. However, you also earn points for a variety of other reasons, like taking shortcuts, nearly missing civilian cars, grabbing some air time when you shoot off of ramps or inclines in the street, and being in first place at the end of each lap, to name just a few. The style points you earn are tallied up and can unlock a variety of accessories and assorted goods that can be bought to trick out your car






Devoting time and money to tweaking out your car ends up yielding more than just a performance boost in Need for Speed Underground, thanks to its street racing influences. Your car's appearance has a significant impact on how you do in the game due to its reflection on you and your abilities. When you choose a car from the 20 licensed autos available, including offerings from Volkswagen, Honda, Dodge, Mitsubishi Motors, Subaru, and Toyota, you'll notice that, along with the standard information on acceleration, top speed, and handling, cars also have a reputation ranking. The reputation ranking ranges from one to five stars and is based on how cool your car looks (for example, how much you've modified and added to its exterior). As you unlock items and upgrades--from winning races and earning style points--you gain access to more and more ways to modify your ride. The biggest benefit from doing this, aside from having a slick car, is that each reputation star you earn is a bonus multiplier that is applied to your style point tally at the end of a race. This means that a sleek car could potentially increase the number of points you earn per race by up to five times. In addition, you also need to bump up your reputation to participate in some of the tournaments in the game.



Nfs Under Ground Preview..
We take the latest entry in the Need for Speed franchise for a spin
Preview Posted By Vineet Dwivedi...

Need for Speed Underground is the newest installment in Electronic Arts' long-running Need for Speed series. While the various entries in the series have offered fair to strong racing experiences, this latest multiplatform release is shaping up to be the finest entry yet. Need for Speed Underground's mix of slick visuals, tight gameplay, and impressive features have quickly made the title one of the most highly anticipated releases this fall. We had the opportunity to try out preview versions of the game, for the GameCube, PC, PlayStation 2, and Xbox, and have come away impressed by how the racer is coming together.


Need for Speed Underground features a radical change in approach from its predecessors. Electronic Arts' Canadian development studio has looked to the street racing scene for inspiration and has married the core gameplay of the Need for Speed franchise with the aesthetics of street racing. As a result, the game features an extra layer of polish and a distinctive new style that borrows liberally from the film The Fast and the Furious. The tight package ends up offering a cohesive experience that's extremely immersive.




The first thing you'll want to do when you fire up Need for Speed Underground is create a profile that will store all your game settings and earnings. This is essential to getting everything out of the game. Once you've sorted out your profile, you'll be able to start poking around what the game has to offer. You'll find three main game modes in Need for Speed Underground; there's underground, quick race, and split-screen. Each has its own variations.




Underground is the meat of the single-player game and is a career-style mode that starts you off as a peon in the underground racing scene. CG cutscenes fill you in regarding your progress as you work your way up from obscurity. You progress by placing first in the races that appear on your map. The competitions include circuit, sprint, drag, drift, lap knockout, and tournament variations of the races. Circuit races are standard lap-based competitions that challenge you to find the best route through open city courses. Sprint races are high-speed runs between specific points. Drag races are all about harnessing the raw power of your car to blow away the competition. Drift races are perhaps the most technical of the races you engage in, and you'll have to exert some serious control as you powerslide through painfully sharp turns on various tracks. Lap knockouts are elimination races in which the last-place car is eliminated after every lap until there's a final winner. Finally, you'll find tournament-style variations of some of the aforementioned races. They are broken up into three heats. You are then rewarded with a set number of points for your final position after every heat. If you manage to earn the most points by the end of the heats, you win.




Quick race is an arcade-style single-player race that lets you choose from circuit, sprint, drag, drift, lap knockout, and free run types of races. You can choose any track you've opened up in the underground mode to race on. In addition, you can customize the number of laps, AI catch-up, amount of traffic on the track, and AI skill level. Split-screen is a multiplayer mode where you can take on a friend in circuit, sprint, drag, and/or drift races. The PC and PlayStation 2 versions of the game offer players an extra treat in the form of an online mode that lets them race in cross-platform competition.



As you'd imagine, Need for Speed Underground includes a pretty insane customization feature that is broken up into two major parts, visual and performance, that offer an insane number of options. The visual customization portion is broken into six subsections: body, rims, accessories, paint, decals, and vinyl. The body section lets you tweak the front and rear bumpers, side skirts, spoiler, hood, and roof scoop on your car. The rims section, obviously, lets you pick rims from various manufacturers. The accessories option lets you customize the neon, headlights, taillights, muffler tip, and window-tinting. Paint lets you choose the base color of your car as well as the color of your rims and spoiler. Decals let you brand the windshield, rear window, hood, left and right doors, and quarter panels with various manufacturer appliqués. Finally, the vinyl option lets you place up to four layers of vinyl elements on your car to create whatever look you want. All your hard work may be rewarded, though, as your car can grace the cover of a variety of different magazines.

Need for Speed Underground's core racing mechanics, while featuring quite a few technical elements, are extremely user-friendly. The control scheme features different layouts for acceleration, braking, shifting, emergency braking, camera control (which lets you choose between third- and first-person views), and nitrous (once you equipped your car with it). There are in-game tutorials for the drag and drift modes, which require a bit more technique than standard racing, to ensure that newcomers aren't totally overwhelmed. The game also features a stability control to help newbies from spinning horribly out of control as they tear through the streets at insanely high speeds.

The graphics in Need for Speed Underground are a very stylish mix of impressive technology and art direction that extend to every facet of its presentation. Whereas most racing games often throw the bulk of their polygonal budget into very specific areas, like their cars, Need for Speed Underground's visuals feature high detail that's equal across the board. In fact, when you first start the game, you'll find that the environmental detail outshines your stock car--that is, before you trick it out. The cities you race through feature detailed design that's complemented by a host of effects. The detailed cities are enhanced by traffic that you have to avoid, although smacking into cars is also a treat, thanks to a cinematic camera angle that's used when you slam into something in a spectacular fashion. The slow-motion view of your car as it bounces around helps take the edge off the fact that you've lost a position or two as a result. You'll see lighting effects that give the cities a surrealistic sheen, as if everything were slick from water. A soft haze is also used around street and car lights to accentuate the effect. You'll also see slick warping effects when you reach high speeds in drag races or when you use your nitrous. This is especially impressive when using the first-person camera. While the game's default third-person view is fine, and actually lets you appreciate the detailed cars, we have to say that first-person is ultimately the way to go.

The first-person view lets you appreciate the impressive lighting effects and environmental details the most, while it also lets you get a better look at the road. We've been especially impressed by how all the eye candy doesn't impact gameplay by proving to be too overwhelming. Despite the insane lighting effects and plethora of detail, it's not much of a chore to stay on track and even find the shortcuts that are peppered throughout the various courses. While the game is set exclusively at night, the amount of variety on display keeps the game from becoming repetitious or stale. While Need for Speed Underground obviously looks great, the game's sense of style isn't just confined to the in-game graphics. The various menus in the game are laid out nicely. This is especially true of the car menus that overlay your choices on a real-time image of your car.


As far as the specifics of how Need for Speed Underground looks on the various platforms, it's a testament to EA Canada's skill that, for the most part, the game runs well on every system. While the PC and Xbox incarnations of the game obviously look a bit better, the GameCube and PlayStation 2 versions are hardly dogs. There have been a few tweaks added to the graphics on each platform--to take advantage of their individual strengths--but nothing too glaring. You can expect a high frame rate and detailed graphics on whatever system you choose to play. In fact, the game may be the most stunning racer to hit the platforms this season, which is quite a feat when you consider the challenges involved in multiplatform development.

The audio is also stellar, as it blends excellent tunes and ambient effects to perfectly complement the visuals. The games tunes are a good mix of 26 tracks from artists like Rob Zombie, The Crystal Method, Asian Dub Foundation, Andy Hunter, Junkie Xl, Mystikal, and Nate Dogg. As with all EA games, you can tweak the game's playlist to your liking by selecting which song will play where in the game. As for the sound effects in the game, Need for Speed Underground serves up a richly stylized audio palette that blends the roar of car engines with a host of subtle effects. The roar of your car's engine and the skids you hear as you tear through the track are suitably muscular and tweaked to walk the fine line between realism and exaggeration. The ambient effects are especially slick, thanks to how perfectly they complement the visuals. You'll hear the standard assortment of traffic throughout your race, as well as the appreciative roar of the crowd at the beginning and end of your competitions. However, what really makes the game hum are the subtle effects. The muffled "woosh," as you tear past cars, or the whine of your nitrous, when you activate it, are excellent little touches that pull you into the game. The audio package gets an extra layer of polish thanks to its THX certification, which should please gamers with the hardware to take advantage of it.

Based on our experiences thus far, Need for Speed Underground is coming together incredibly well. The game's new approach shakes up the sometimes predictable franchise and offers a welcome development. The impressive visuals and tight gameplay are an excellent balance of form and function and are very well done. The inclusion of online modes for the PC and PlayStation 2 (in particular, the ability to have players from each platform compete against one another) is a great addition to the impressive offerings already on hand. Fans of the franchise, or anyone looking for an accessible racer with plenty of depth, should be on the lookout for Need for Speed Underground when the game ships this fall for the GameCube, PC, PlayStation 2, and Xbox. A Game Boy Advance version of the game is also slated to ship in conjunction with the console versions. Look for more on the games in the coming weeks.

Unlock All Secrets
Start game, go to the main menu, go to the Statistics sub-menu, go back again (pressing DELETE), and finally enter your desired cheat:
Cheat And Effect


(1.)Slidingwithstyle


Unlock Drift Physics in all the game modes


(2.)239celica
Unlock Celica


(3.)342integra


Unlock Integra
(4.)240240sx


Unlock 240SX
(5.)228supra


Unlock Supra


(6.)889civic


Unlock Civic


(7.)2000s2000


Unlock S2000


(8.)allmylvloneparts


Unlock All Level 1 Parts


(9.)allmylvl2parts


Unlock All Level 2 Parts


(10.)922sentra


Unlock Sentra


(11.)667tiburon


Unlock Tiburon
(12.)334mygolf


Unlock Mygolf
(13.)77peugeot


Unlock Peugeot
(14.)777rx7
Unlock RX7


(15.)350350z


Unlock 350Z


(16.)111skyline


Unlock Skyline
(17.)1221miata
Unlock Miata


(18.)973rsx777
Unlock RSX


(19.)222lancer


Unlock Lancer


(20.)371impreza


Unlock Impreza


(21.)899eclipse
Unlock Eclipse


(22.)893neon


Unlock Neon
(23.)119focus
Unlock Focus
(24.)needmylostprophets
Unlock Lost Prophets


(25.)havyamystikal


Unlock Mystikal


(26.)gotcharobzombie
Unlock Rob Zombie


(27.)gimmeppablo
Unlock Petey Pablo


(28.)gimmesomedrag
Unlock Drag Circuits
(29.)gimmesomesprints


Unlock Sprint Circuits
(30.)gimmesomecircuits
Unlock Circuits
(31)2000s2000


Unlock Updated Honda 2000


(32.)899civic


Unlock Updated Honda Civic


(33.)228supra
Unlock Updated Toyota Supra


(34.)342integra
Unlock Updated Honda Integra


(35.)239celica


Unlock Updated Toyota Celica


(36.)973rsx777
Unlock Updated Mazda RX7


(37.)allmylvl2parts


Unlock Level Two Upgrades


(38.)allmylvloneparts


Unlock Level One Upgrades


(39.)seemylvl2parts
Unlock all Level 2 Visual Parts


(40.)seemylvl1parts
Unlock all Level 1 Visual Parts


(41.)driftdriftbaby


Unlock all Drift Circuits


(42.)givemenismo


Unlock Nissan Sentra Nismo


secrets


Unlimited Money Without Racing

First you must obtain the ''Nissan Skyline'' then you have to atleast unlocked 3/4 of all the performance upgrades(Note: Having all of them will allow you to make more money)Get rid of the performance parts that upgrade the Skyline's top speed and change the turbo package back to stock. The performance stats should read ''S, S, 3, S, S, 3, 3, 3, S''. (Or it might be different if you haven't obtained all performance parts) Then trade it in for the Mazda Miata getting a rebate of $12727 afterwards re-equip everything onto the Miata then trade it in again, this time for the Nissan Skyline getting a rebate of 119 dollars. Then just repeat the whole process again and again each time getting $12846 each time so you can buy all the Visual Parts and Performance Parts quickly.

Slower Enemies
Note: This is recommended only for progress level 95 or higher (Underground Mode only). Enemies here are much faster than you, even if you're driving an optimized car. Even playing on easy mode doesn't make much difference. So change the turbo and nitro parts to stock. For some reason, your opponents will be much slower than you.

Video of Nfs Under Ground...

http://www.youtube.com/results?search_query=need%20for%20speed%20underground-1%20game&search=Search&sa=X&oi=spell&resnum=0&spell=1

Photos of Need For Speed Under ground-1.







Sites For The Details of under Ground

http://www.gamexposer.blogspot.com/

http://www.gamespot.com/

http://www.ign.com/

http://www.megagames.com/

http://www.gamespy.com/.

Thanks For The Visit

Vineet Dwivedi ..

You have Any Comment About This Game So You are put your Comment in Comment Box ....................................

Vineet Dwivedi...

Contact No: -......

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